Cabo
Cabo began as a mandatory university group project. The game remains largely as the team built it; my later independent work modernised the toolchain, improved performance, and deployed it on my own server.
Selected work
Two current examples cover application modernisation and the infrastructure that keeps it available.
Complete professional record
Exact education, work history, languages, and other CV details are kept on a separate password-protected page.
View full CV · Access requiredUX/UI specialist · Front-end developer
I turn complex products into clear, intuitive experiences.
I design and build interfaces with close attention to user flows, visual hierarchy, and the details that make a product straightforward to use.

Projects chosen for the engineering decisions behind them, not for quantity.
Cabo began as a mandatory university group project. The game remains largely as the team built it; my later independent work modernised the toolchain, improved performance, and deployed it on my own server.
A small Ubuntu server designed to remain understandable and maintainable: HTTPS at the edge, isolated services, persistent storage, and deliberate access controls.
I care about how an interface explains itself, guides attention, and helps someone finish what they came to do.
UX/UI practice
I combine information structure, interaction design, visual hierarchy, and front-end implementation to make products easier to understand and use.
Full CV
My exact education, work history, languages, and other CV details are available on a separate protected page. This public homepage stays intentionally concise.
For professional opportunities, project ideas, or general questions, email is the best way to reach me.